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Temporary Insanity World of Warcraft Guild

Insufficient Intelligence

XPD8.NeT WHQ

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Hints & Walkthroughs

Out of this World Walkthrough Part 2

HOT PURSUIT (BRTD)

Drop down through the hole in the floor and immediately use a super-blast to shoot out the down on your right. Since you managed to shoot out that power line in the grotto, the left door is jammed which slows down the guards since they have to super-blast it open. As soon as you have the right door blasted, start running to the right. There will be more doors but these will open for you without trouble. Don't stop to repel the shooting guards, just keep running. The doors close behind you as you run but the guards super-blast them open again. Above you, your friend crawls along a tunnel.

When you reach the end of the tunnel, get beneath the panel in the ceiling, then turn and fight off the guards. You'll have to kill probably between three and five guards to buy enough time. Soon, the panel will open and your friend will poke his head down. When he reaches an arm down, make sure you have a shield constructed for safety then stand beneath his arm and he'll pull you to safety.
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SNEAK ATTACK (TFBB)

Back in the open air, your friend sets you down beside the hole. Below, the guards shoot up, loosening rocks above to fall through the hole onto them. Your friend runs off to the right. Run to the left side of the screen, then run right. Gunshots come from inside the building to the right where your friend went. By running left first, you are now on a back ledge that takes you around the building instead of through it. Run to the right and you'll pass behind the building, visible in the windows. Inside, the guards have your friend at gunpoint. When you pass the building, run left inside and kill the right guard. If you're fast enough, you can use the guard's own shield for defense and blast him before he has time to erect another shield. Meanwhile, your attack has given your friend the distraction to attack the left guard in a fist fight. You MUST kill the right guard before your friend finishes off the left guard or else the right guard will kill your friend and you can't finish the game without him.

When both guards are dead, run with your friend to the right until you reach the ledge. Wait a few moments until your friend beckons you to the edge. Walk to the edge and he'll throw you over to bounce off the awning on the right side, landing on the opposite ledge. You have to let him throw you across because you can't make the jump on your own. Next your friend tries to jump across but he's too heavy for the awning and winds up hanging precariously from the end of it. Make a standing jump to the left and you'll grab onto the edge of a lower awning and swing down to a passage to the left.

In this passage, two guards will run out to shoot you. They're tough to beat. My technique is as soon as I land in the passage, I run a few steps back to the right, then turn, crouch, and make a shield. Then I super-blast the first guard's shield then shoot the guard. At this point, the second guard takes a few steps forward and erects a second shield. If I hadn't taken those first steps to the right, he'd be able to reach right past my shield and shoot me. Now make a new shield, super-blast his shield, then shoot him dead. When you've finished off both guards, run to the left and keep going through the next room.
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DOORS, BOMBS, AND A HOLE IN THE FLOOR (TXHF)

Keep running to the left. In the room with the staircase, keep running or the hidden guards will shoot you. Don't go up the staircase yet. Keep going to the left. In the next area, three unarmed guards run away from you. Don't shoot them. Stop for a second and you'll see one of the guards get trapped behind a door and a gate. Walk up to the door until it opens, then crouch and point your gun at the guard. He'll raises his hands in surrender, then reach up and push a blinking red button which is apparently the emergency shut for the doors in this room. Now go back to the stairs and head up.

At the top of the stairs is a guard behind a door. Leap over to the right, turn around, make a shield, then super-blast his door. Since you have a shield up, he'll drop some bombs but these will slide harmlessly down the stairs. As they go down the stairs, you'll hear some explosions. After he's dropped four bombs, shoot him. Now run past his rapidly decaying skeleton, stand on the teleporter, turn to face right, then teleport down.

Immediately crouch and make two shields to your right. The guard on the right will super-blast the door between you and start revving up another super-blast to take out your shield. Make a super-blast to take out his shield and then shoot him. This may be a close thing so don't waste any time.

Now run over to the teleporter on the right and zip down. You appear in small room with a powerline on the right. Shoot the powerline and teleport back out. Use the other teleporter to teleport up again and then run down the stairs and fall through the hole in the floor made by the bombs.

In the underground corridor, run to the right. The next room is pitch dark thanks to that powerline you shot out. Keep running non-stop to the right. You pass over a grating on the floor where the guards shoot blindly up, missing you because of the darkness.

As you enter the next room, stop immediately. The light will return and you'll see a hole in the floor that looks like a teleporter but it really just a hole in the floor. If you drop through the hole, you'll be in a courtyard with several of those huge beasts (like the one that chased you back in the beginning) inside cages where, running to either side would drop you into a pack of guards. Instead of just heading down the hole right away, jump over the hole to the right and pull down the lever sticking out of the right wall. This opens the cages below you as you can hear by the roars of the beasts and screams of the guards.

Now drop through the hole and start running to the right. In all the chaos, the guards won't be able to stop you. Keep running to the right and soon you'll reach a long teleporter above you at the end of the hall.

Go up the teleporter and then head to the left. You'll come out just below your friend, still hanging onto that awning. Step up to the edge and you'll release a bridge that your friend can drop down onto. Now follow your friend to the right where you'll ride another teleporter up. At the top of the teleporter, follow your friend down the ramp to the right and into the juggernaut.
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THE JUGGERNAUT (CKJL)

As you get situated in the juggernaut, it rolls out into the middle of an arena where thousands of aliens cheer to the slaughter of the alien gladiators. After a few moments, a cutaway view will appear in the upper left corner of the screen. Use the arrows keys to position your hand above a button, which will light up to let you know which button you're pointing at, and the fire button or space bar to hit a button. Some buttons are weapons, some buttons make new buttons appear. Some just turn colors when you press them. Eventually, after hitting the two buttons that turn green and the two buttons that turn red, a long white button will appear. Press it and you and your friend will be shot out of the juggernaut in escape pods.
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THE ESCAPE (LFCK)

Your escape pod lands in the middle of an alien bathhouse where lots of naked alien women are lounging. As you land, they scream and swim away. Guards rush in. Run out of the bathhouse and to the right.

As you come onto the bridge leading away, guards approach from the right. Use the shield-super-blast-fire technique to kill the guards. There will be at least four guards. When no more guards approach, run to the right and keep going.

In the next area, your friend breaks through a stained glass window and starts running beside you. Keep going right.

In the next area, your friend is a few steps ahead of you when a blast from the foreground takes out the floor beneath you. Jumping won't help. You fall from the bridge as your friend looks around in confusion.

As you fall, an arm reaches out to grab you, pulling you up onto a lower ledge. This alien is a real meanie (you can tell by his red eyes). The bad alien slams you against the wall and then punts you off to the right. As he walks towards you, he doesn't see your friend drop down onto the ledge behind him.

Start crawling to the right and keep crawling. Behind you, your friend gets the jump on the bad alien and they start fighting. Crawl, crawl like you've never crawled before, to the set of levers on the right side.

Soon, the bad alien throws your friend over the ledge and starts towards you. Below, your friend hangs onto the ledge by his fingertips. As the bad alien reaches the middle of the purple thing on the left, use the fire button or space bar to pull that lever. A huge super-super-blast zaps the bad alien into charcoal.

Now pull another lever, opening the super-teleporter above you and immediately start crawling left. Don't stop crawling because the guards are catching up. The first two shots will miss you but, if you stop, the third shot will kill you. When you crawl under the teleporter, you'll be transported up to the roof.

Congratulations. You've won the game. Now sit back and watch the closing film.

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