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Hints & Walkthroughs

Icewind Dale II Cheats

The same BioWare Infinity Engine cheat codes used in Baldur's Gate II work in Icewind Dale II, except instead of the command starting with "cluaconsole:xxx(yyy)", it's now "ctrlaltdelete:xxx(yyy)", so your favorite old cheat codes should work. Also, check out the "icewind2.ini" file, you may want to edit "Display Frequency=<#>" to match your desktop refresh rate, etc.

Run the game's configuration utility and enable the cheat console option. Next, press [Ctrl] + [Tab] during game play to display the console window. Then, enter one of the following codes to activate the corresponding cheat function. Here are the Icewind Dale II specifics:

Console Cheat Codes (useful):
ctrlaltdelete:hans() - Teleport selected party members to pointer.
ctrlaltdelete:addgold() - Get indicated amount of gold pieces.
ctrlaltdelete:explorearea() - Full map for current area.
ctrlaltdelete:setcurrentxp(number) - Set experience of selected characters.
ctrlaltdelete:addspell("spell name") - Selected character gains indicated spell.

Console Cheat Codes (useless):
ctrlaltdelete:movetoarea("AR#") - Load indicated area (view files in data directory of Disc 2 for names).
ctrlaltdelete:setglobal("variable name",type,value) - Set variable to a value (LOCAL/GLOBAL/AR#).
ctrlaltdelete:setglobal("variable name",type) - Check the current status of a variable.
ctrlaltdelete:firstaid() - Give potions and scrolls. (broken as of 1.01 beta)
ctrlaltdelete:jeffkattacks() - Summon a monster to attack you. (broken as of 1.01 beta)
ctrlaltdelete:jeffkdefends() - Summon a monster to defend you. (broken as of 1.01 beta)
ctrlaltdelete:midas() - Get 500 gold pieces.
ctrlaltdelete:setchapter(number) - Set current chapter (0-6; Prologue is chapter 0).
ctrlaltdelete:createcreature("reference#") - Summon specific creature (Reference #'s not yet known)

In-game Cheat Hotkeys:
Use one of the following codes during game play after using ctrlaltdelete:enablecheatkeys() code:
[Ctrl] + A - Scroll forward through available character sequences
[Ctrl] + S - Scroll reverse through available character sequences
[Ctrl] + C - Replay chapter introduction
[Ctrl] + F - Turn selected character around its axis
[Ctrl] + M - Debug dump with area information
[Ctrl] + J - Teleport party to pointer
[Ctrl] + Y - Kill selected unit
[Ctrl] + K - Kill selected monster or remove character from party
[Ctrl] + R - Heal selected character or portrait
[Ctrl] + U - Receive free experience points
[Ctrl] + X - Display current pointer position and search square
[Ctrl] + 1 - Cycle through armor levels
[Ctrl] + 2 - Fade screen to dark
[Ctrl] + 3 - Fade screen to light
[Ctrl] + 4 - Display trigger polygons
[Ctrl] + 6 - Transform current selected character into the next one
[Ctrl] + 7 - Transform current selected character into the previous one
[Ctrl] + 9 - Display character bounding boxes

IceWind Dale II Inventory Cheat Codes: v2

Enter the following cheat code in the console by pressing ctrl-tab.
ctrlaltdel:createitem("x", #)

Where "x" is the item reference number listed below and # is the quantity. Please note that the quantity field has only worked on gems so far. You can only summon up armor, boots, belts, etc. one at a time.

Example - For twenty diamonds you would type:
ctrlaltdel:createitem("00GEM26", 20)

Item Reference Code Description
Cloaks
00CLCK02 Protection +3
00CLCK03 Displacement (+4 to Save vs. Missile)
00CLCK04 Non-Detection (invisible to scrying spells)

Bracers
00BRAC01 Bracers
00BRAC02 Defense +2
00BRAC03 Defense +3
00BRAC04 Defense +4
00BRAC05 Archery
00BRAC10 Expertise
00BRAC11 Icelandic Pearl (+? To Save vs. Cold)

Belts
00BELT03 Bluntness (+3 to Save vs. Blunt Weapons)
00BELT04 Piercing (+3 to Save vs. Piercing Weapons)
00BELT05 Beautification (Permanent Blessing)

Boots
00BOOT01 Boots of Speed (hack to +32 available)
00BOOT02 Stealth (+2 to Hide)
00BOOT03 North (+? To Save vs. Cold)
00BOOT04 Avoidance (+4 to Save vs. Missile)
00BOOT05 Grounding (+4 to Save vs. Electricity)
00BOOT09 Winterbranch (Immune to Snare,Entangle)
00BOOT14 Yeti (+? To Save vs. Cold)
00BOOT15 Snow Wolf (+? To Save vs. Cold, +1 Char)

Armor
00CHAN06 Baleful (+7? Char-3, Immune to Mind)
00CHAN07 Elven Chain of the Hand (+8?)
00CHAN08 Armor of Life (Regen+1, +8?)
00CHAN09 Ogien's Armor (+7?, Enrage Animal)

Wands
00WAND01 Wand of Fear
00WAND02 Wand of Magic Missiles
00WAND03 Paralyzation
00WAND04 Fire (6d6, 6d6+6)
00WAND05 Lightning (6d6)
00WAND06 Sleep
00WAND07 Summon Monster (Summon Monster II)
00WAND08 Wand of Heaves (Cleric wand)

Gems

00GEM01 through 00GEM30 Various valid Gems
00GEM26 Diamond (Needed for Airship Quest, Chapter II)
00GEM29 Kings Tears
00GEM30 Rouge Stone

Weapons

00HFSLDB Long Sword: Delnar's Healing Blade
00HFSLDY Long Sword: Sword of Gleaming Dykahst
11HFSLHE Long Sword: Golden Heart of
50HFSLWB Long Sword: Barrow Wight's Blade
60HFSLHA Long Sword: Light of Cera Sumat
63HFSCSS Scimitar: Scimitar of the Soulless
00HFSCCS Scimitar: Caernach's Silver Sickle
00HFSDT Great Sword: Dwelnar's Folly
ZZR6HFWB Great Sword: Thunder's Shock
11HFSTWS Great Sword: Saga of Wandering Sky
00HFSBBS Bastard Sword: Know Thy Family
00HFSBRC Bastard Sword: Order's Nemesis
00HFSBWR Bastard Sword: Bloody Wroth
00HFSSLS Short Sword: Lolth's Cruel Sting
00HFSSSK Short Sword: Assassin's Blade
00HFSSTD Short Sword: Shame of Thy-Dunag
00HFAXAS Battle Axe: Soul Stealer
00HFAXBA Battle Axe: Scales of Balance
00HFAXSP Battle Axe: Death's Ally
11HFAXKS Battle Axe: Kegsplitter of Shaengarne Ford
51HFAXDF Battle Axe: Duergar-Forged Doom Axe
ZZI6HFSC Battle Axe: Mighty Scalecleaver
00HFAXBB Great Axe: Cowards Flight
00HFAXWT Great Axe: Grim Widow-Through
11HFAXEW Great Axe: Executioner's Wife
00HFAXBD Throwing Axe: Big Black Flying-Death
00HFAXCK Throwing Axe: Stormshifter
00HFAXSC Throwing Axe: Screaming Axe
11HFAXHO Throwing Axe: Dullcobble's Axe
00HFHMPH Warhammer: Masher
00HFHRSC Warhammer: Hammer of Lightning
11HFHRCR Warhammer: Slow and Steady
51HFHRDA Warhammer: Hammer of Utter Darkness
51HFHRVA Warhammer: The Dire-Hammer Valorfoe
63HFHRBI Warhammer: Xvim's Brutal Impact
00HFBCAG Bow: Mithril Arc
00HFBLFK Bow: Triumphant Flamekiller
00HFBLSF Bow: Sophia's Arc
00HFBLSR Bow: Great Sun-Reacher
00HFBSEH Bow: Swift Eye of the Hunter
00HFBSRS Bow: Furious Rabbit Slayer
00BWHXHF Crossbow: Hagnen's Folly
00BWLXHF Crossbow: Hagnen's Foolishness
00HFHXGE Crossbow: Beloved Geloise
00HFHXHF Crossbow: Folly of Hagnen Odestone
00HFHXIA Crossbow: Mithril Arbalest
00HFHXMR Crossbow: Shielded Mailripper
00HFLXHF Crossbow: Foolishness of Hagnen Odestone
00HFLXIM Crossbow: Iron Mary's Bold Reply
00HFLXMB Crossbow: Makavail's Swift Bane
51HFHXDB Crossbow: Dragu's Doom Bolter
51HFHXHB Crossbow: Dragu's Hell Bolter
00HFSGCT Sling: Nimble Cat-tail
00HFSGSS Sling: Sun-kissed Sparrow
11HFSGLH Sling: Left Hand of Darkness
00HFCBHK Club: Club of Confusion
11HFCBMK Club: Paths of Kuldahar
63HFCBMP Club: Monkey Paw of Extreme Prejudice
50HFCLBT Club: Belib's Amazing Everlasting Torch
00HFMEAR Mace: Glowing Azure Rod
00HFMECF Mace: Iron Hand of Ohanion
ZZJ6HFMM Mace: Selune's Blessing
00HFMRMG Morningstar: Lathander's Gift
00HFMRMS Morningstar: Mountains of Selune
00HFFLFV Flail: Demon's Breath Flail
00HFFLSR Flail: Chains of Righteous Strength
00HFMRSS Flail: Svirfneblin Skull
11HFFLBC Flail: Black Chimes
63HFFLPF Flail: Pustule's Flail of Boils
00HFSFDD Stave: Delnar's Lightning Stave
11HFSFPI Stave: Iron-Banded Staff
12HFSFWS Stave: Caballus' Whispering Staff
51HFSFRH Stave: Ryomaru's Harmless Staff
00STAF86 Stave: Phantom Staff
00STAF89 Stave: Staff of Fireballs
00HFSRIM Spear: Life's Blood Drinker
11HFSRNP Spear: Twelve Paces
50HFSRKS Spear: Kyosti's Hunting Spear
63HFHBPB Halberd: Pudu's Fiery Blight
00HFHBDC Halberd: Hand of the Buccaneer
00HFHBHL Halberd: Holy Hammer of Lucerne
00HFDGFW Dagger: Dagger of Closing Arguments
00HFDGPF Dagger: Ysha's Sting
11HFDGGH Dagger: Goblin Slayer
50HFDGLT Dagger: Black Lamia's Tongue
52HFDGSH Dagger: Baron Sulo's Hook
61HFDGWS Dagger: Wyvern Stinger
62HFDGXF Dagger: Xvimian Fang of Despair

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