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Star Trek Starfleet Command III

Monday, December 02, 2002 by TheDoc

Star Trek Starfleet Command III
Overall: 4
Graphics: 5
Interface: 4
Multiplayer: 4
The alliance between the Klingons and the United Federation Of Planets has never been stronger. Together, they begin construction of Unity One - a starbase with the stability to detect cloaked ships in the neutral zone. The Romulans don't find that prospect very appealing, and they're willing to throw the universe into war to prevent it. Enter, the player. You must complete campaigns from all three sides of the conflict. Quench your bloodlust and embrace valor as a Klingon, revel in deceit and chaos as a Romulan, and put the Universe to right as the Federation. Although the challenges are many, the goal is one: command your starship to victory for your people.

You will play the game through three different sides, the Klingon, the Romulans and the Federation, and be able to command all of the different ships they have available. And you better be willing to die fighting!


The graphics have come a long way since the first game. While they were pretty then, this game has progressed and the detail is pretty good. You'll get to see damage done to your ship and the other ship as it happens, as well as cool effects like plasma venting, fires and mini explosions. I must admit that they have done a nice job on the effects for the game.


The interface is pretty easy, with most of the action done using the mouse. There are a number of screens and menu's you can go through if you need to, but most of it is pretty straight forward. There are a limited number of things that would must use the keyboard for (like deploying mines) but for the most part, the game is strictly mouse driven. Right click to target ships, left click to turn. Pretty standard fare here.

Multiplayer (if any):

While I do know that is has multiplayer, I haven't had a chance to play, but it would probably be pretty fun getting a few friends together to go kick some borg butt...


All in all I'd have to say that this game is pretty solid. There are some minor drawbacks to the game, but mostly in minor gameplay. I seem to be unable to take down ships smaller that I am in under 20 minutes, upgrading my ship seems to take many missions to get the prestige I need to upgrade and they add in officers that don't really seem to do much. So far most of the missions seem to be click around in an area until you find a mission, and some are not really do-able. I mean, how am I to take out a starbase with a single ship, when I have to get close to shoot, and they can start when I'm way beyond my range to shoot back? I must say that that beginning feels a little unbalanced.

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