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RollCage

Saturday, January 01, 2000 by Knoxville || [0 Comments]

Overall: 4
Graphics: 4
Interface: 4
Multiplayer: 4
Talk about a wacky racing game. I found it a bit confusing to keep up with at first, but once you figure the physics out, it's a pretty cool game. Basically, your in a futuristic racing machine that is capable of flipping over and still able to keep going. At first this is confusing, while you try to orient yourself, but soon you become able to predict what the car will do. Each car of course has it's own performance personality. Some are better at speed, some grip better, some accelerate better, etc

Graphics/Display:

The graphics where extremely and surprisingly quick on my PII 333a Celeron w/ VooDoo II machine. It is so fast in fact that anyone prone to motion sickness will probably find themselves feeling a bit woozy while playing this game.

Interface/Controls:

The interface was very well done. Controlling the vehice is done via keyboard, joystick, or via gamepad. I don't recall if there was an option for a wheel, but I'm sure you could adapt one to work. Pretty much standard racing sounds. Nothing super special, but well done.

Multiplayer (if any):

We gave this game a quick spin (no pun intended) at our last lan party, and everyone seemed to agree that it was a blast. Usually the person that managed to break away from the crowd at the start line usually came in first because the rest of us where smacking into each other trying to get going!

Summary:

N/A

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